Fire emblem engage emblem pairings11/3/2023 His slow speed is completely fixed with Celica, who enables him to use Warp Ragnarok and zip around the map to wherever he’s needed most. Why it works: Louis is an armored tank, cutting down mounted foes with ease and shrugging off or entirely negating enemy attacks. Earliest possible chapter: Chapter 5, Retaking the Castle.The Corrupted can’t take out Lapis if they can’t hit her! Why it works: Lapis is a Sword Fighter, and as such, she seriously benefits from Marth’s bonuses, which increase avoidance of attacks, which ramps up even further when the bonded character uses a sword.Giving her Lyn means increasing her speed and giving her longer-range attacks through the ability to use bows. Ivy is a Wing Rider (and we recommend upgrading her to the Lindwurm class) with powerful magic attacks and the ability to use Staves for healing. Why it works: This is another default pairing, and for good reason.Earliest possible chapter: Chapter 11, Retreat.Roy empowers Diamant’s sword skills to a near-ludicrous level, taking him from a useful part of your arsenal to a frontline must-have. Why it works: There’s an excellent reason this is a default pairing when you unlock Diamant.Earliest possible chapter: Chapter 8, The Kingdom of Might.Leif’s Quadruple Hit ability makes it possible for her to survive getting caught near a powerful enemy, while also giving weapon proficiency in a variety of equipment to make her flexible against anything that pops up. Why it works: Celine is an extremely powerful magic user, but she doesn’t have a ton of health.Earliest possible chapter: Chapter 9, A Clash of Forces.This makes him a perfect choice for Alear, who will (likely) end up as one of your most powerful characters by default, allowing you to use other rings on your supporting cast. Instead, his abilities like Instruct and Goddess Dance buff and empower allies around him. Why it works: Byleth, housed in the Ring of the Instructor, doesn’t focus on dealing damage directly.Earliest possible chapter: Chapter 15, Dancer in the Ruins.Pairing him with Ike significantly improves his defenses and gives him an option for using axes, making him a threat at all ranges and more survivable at the same time. Why it works: Alcryst is an excellent archer, but he’s fairly squishy and relies on dodging attacks because if he gets hit he quickly dies.Earliest possible chapter: Chapter 13, Heroes of the Oasis.You will eventually get these rings back in later chapters, but this means you’ll have to shift your strategy at different points. There is a caveat here: While you’ll unlock several rings in the earlier chapters of the game, you will lose all the rings you’ve gathered so far after the events of Chapter 10, The Fell Dragon Sombron. Being paired to an Emblem also allows the character to inherit skills once the bond grows strong enough. When a character wears an Emblem Ring, they are able to activate Engage mode, gaining a new appearance and enhanced form with special attacks and weapons from the Emblem in question. While a handful of missions will require you to play with an Emblem attached to a specific character (usually when you get a new unit partway through a battle), for the remaining 95 percent of the game, it’s completely your choice who gets attached where. As you progress through the game, the main plot revolves around finding the Emblem Rings, to the point that it’s basically impossible to miss when you’ve unlocked a new one.
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